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Titre : | Effects of Xbox Kinect exercise training on sleep quality, anxiety and functional capacity in older adults (2021) |
Auteurs : | Bráulio Evangelista de Lima ; Bráulio Evangelista de Lima ; Giselle Soares Passos ; Shawn D. Youngstedt ; Luiz Carlos Bandeira Santos Júnior ; Marcos Gonçalves Santana |
Type de document : | Article |
Dans : | Journal of Bodywork and Movement Therapies (Vol. 28, October 2021) |
Article en page(s) : | p. 271-275 |
Note générale : | https://doi.org/10.1016/j.jbmt.2021.07.029 |
Langues: | Anglais |
Descripteurs : |
HE Vinci Capture de mouvement ; Exercice physique ; Jeu vidéo ; Vieillissement |
Mots-clés: | Elderly ; Mood |
Résumé : | The aim of this study was to examine the effects of an Xbox Kinect exercise program on sleep quality, anxiety and functional capacity in older adults. Twenty-nine older adults were randomized into two treatment groups: XBOX (n = 15) or CONTROL (n = 14). The XBOX group performed exercise with an Xbox Kinect for 60 min, three times per week for 6 weeks. The CONTROL group did not exercise. Improvements in sleep quality (p = 0.04), anxiety (p = 0.007), aerobic endurance (p = 0.003), agility/balance (p = 0.02), and lower limb strength (p = 0.05) were observed in the XBOX group compared with the CONTROL. Xbox Kinect exercise program improved sleep quality, reduced anxiety, and increased the functional capacity of older adults. These results support the value of exercise in the Xbox Kinect for sleep quality and anxiety in older adults. (Clinical Trials Registration NCT04692272). |
Disponible en ligne : | Oui |
En ligne : | https://login.ezproxy.vinci.be/login?url=https://www.sciencedirect.com/science/article/pii/S1360859221001856 |